"Whoso pulleth out this sword of this stone
is rightwise king born of all England."
In the days before Camelot, when magic and evil rule England, a sword
sheathed in stone appears in a quiet churchyard. Engraved upon it are the words which form your destiny. For you are Arthur, the son and true
heir of the High King, Uther Pendragon.
But there is more to asserting your claim than wresting free the
sword. The sword in the stone disappears -- stolen by the evil King Lot.
To win it back, you must develop the kingly qualities of wisdom,
chivalry, and experience, qualities that will also prove you worthy of
the throne. And you must do it all within three days, or Lot will usurp
your legacy.
You are assisted by Merlin the Enchanter, who grants you the power to
transform yourself into a variety of animals. Now you can explore the
kingdom as no one has before: from the sky, from rivers and lakes, from
on -- and under -- the earth. How you use this power, and how you solve
the myriad puzzles that confront you, will determine your success in
your quest.
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Merlin's crystal ball reveals helpful hints.
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The undo command lets you rescin even the most foolhardy of
decisions.
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Optional on-screen mapping gives your quest direction.
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A medieval Book of Hours has been magically cast into each and
every Arthur package, along with the game disk and complete
instructions.
Now prepare to claim your birthright as king born of all England.
It's your chance to live the legend.
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